With UX design experience in the insurance, technology, and consumer industries, and a BFA in Industrial Design from RISD, Ryan Lee interrogates complex problems to obtain tangible business insights for diverse client needs.

Ryan is also the proud founder and leader of the RISD Running Club.
His life goal is to qualify for the Boston Marathon.
Work Experience
Experience Designer Intern
Chubb Insurance
Summer 2025
Led discovery interview and analysis (20+) for legacy application redesign, informing user needs and user-centered project roadmap to ensure successful platform adoption by company executives
Developed and ideated mockups for MVP redesign of B2B commercial insurance client/underwriter interface, providing first-pass prototypes for essential daily communication and design collaboration with underwriter clients
Figma
UserZoom
UIUX Designer Intern
Infosys
Summer 2024
Led UIUX design for AI-assisted repair app (Hololens) for aircraft Maintenance, Repair, and Overhaul (MRO) industry enabling working product demo for company stakeholders and outside clients
Coded front-end AR app (Unity, C#) with engineering team to create client-facing interface with custom RAG AI backend (Python), communicating end-product use case
Presented product demo to internal stakeholders (Infosys Center for Emerging Technology Solutions) and potential partner company establishing relationship for future business collaboration
Unity
C#
Adobe XD
Miro
Microsoft Hololens
Front-End Developer / UIUX Design Lead
NASA SUITS
Fall 2022 - May 2025
2023-2025:Front-end software development for NASA Spacesuit User Interface Technologies for Students (SUITS) AR interface national university competition team (Unity, C#, React JS), enforcing accurate communication between design and development team.
2022-2023: Directed UIUX design for Rover Command subsystem of product including ideation, user interviews and hand-off to developers.
Unity
C#
Figma
Microsoft Hololens
Industrial Designer Intern
Neuraxis
June 2023 - May 2024
UI, UX (Adobe XD) & industrial design (Solidworks) prototyping for Gen II surgical cooling system interface alongside engineers, holistically contributing to improving enclosure and assembly engineering
Led 1st-round user testing study for 5 3D-printed Gen II enclosure & UI physical prototypes, validating design decisions and improving clinical ergonomics
Created product renderings, animations, and graphics for instructions for use & marketing (Blender, MODO, Premier Pro, Photoshop, Unreal Engine) to enable Gen 1 distribution
SolidWorks
Blender
Adobe XD
InDesign
Photoshop